// . Utility . ================================================================= $upaxis Y // . Fundamentals . ============================================================ $modelname "armsrace/youritemname/youritemname.mdl" $body "Body" "youritemname.smd" // . Textures . ================================================================ // Model uses material "models/armsrace/youritemname/youritemname.vmt" // $texturegroup skinfamilies // { // { "youritemname" } // { "youritemname_blue" } // } $cdmaterials "models/armsrace/youritemname/" $surfaceprop "default" // . Locations . =============================================================== //$origin 0 0 0 90 // . Collisions . ============================================================== $collisionmodel "youritemname.smd" { $mass 1.0 $inertia 1.00 $damping 0.00 $rotdamping 4.00 } //$hbox 0 "weapon_bone" -4.477 -4.152 -2.477 8.714 2.527 8.220 //$hboxset "default" // . Animations . ============================================================== $sequence "idle" "youritemname.smd" loop fps 30.00 // . Skeleton . ================================================================ //...nothing used here // . Performance . ============================================================= //$staticprop //$lod 11 //{ // replacemodel "youritemname.smd" "youritemname_lod1.smd" //} //$lod 22 //{ // replacemodel "youritemname.smd" "youritemname_lod2.smd" //} //$lod 33 //{ // replacemodel "youritemname.smd" "youritemname_lod3.smd" //} //$shadowlod //{ // replacemodel "youritemname.smd" "youritemname_lod3.smd" //} // . Lighting . ================================================================ // $illumposition -4.375 9.440 40.657 // . Facial animation . ======================================================== //...nothing used here